Creativity is making
a comeback in schools after several years of bean-counting. Film is
one of several media which encourage creativity but has not been widely
used because of the expense of editing suites, difficulties of training,
shortage of accomodation for dedicated facilities etc.
Digital video does
away with a great deal of that clutter and enables hand held filming,
on-site editing on a laptop with sophisticated but easy to use software.
With the complexity cut away creativity can be cut loose and some schools
are finding that film making is easy. Filters and special effects offer
a level of gloss which appeals to youngsters familiar with highly elaborate
film and television. Where the 1950's child could be thrilled by a crude
flip book animation a modern child is used to elaborate computer games
and dramatic technological effects. To find that he / she too can create
such effects is liberating.
Nor is creativity
confined simply to personal development: creative uses of video to measure
and record science experiments, explore landscape and process, achievement
and response open up digital film to a wealth of oppportunities beyond
simple point and shoot.